this article is part of an ongoing series examining the entire Harvest Moon franchise. see the main article and index here.
So. Japan had Super Famicom, and they also had a satellite radio company called St.GIGA. If you had a subscription to St.GIGA, a tuner for the service, and an attachment for your Super Famicom called a Satellaview, you could play “gaiden” versions of your favorite games at certain times of day on certain dates.
Reading through the requirements, this Satellaview game service sounds pretty ridiculous, and at its peak, only served around 100,000 people. But many popular SNES/Super Famicom games had little gaiden episodes on the service, and Harvest Moon was among them.
QUICK FACT: This isn’t a new game, just challenges using the game structure and pieces of the first Bokujou Monogatari
QUICK FACT: I don’t know a goddamn thing about the BS Harvest Moon, but am going to talk about it anyway.
GAME LENGTH: There are four episodes that were each allotted a 50-minute broadcast time, plus one rerun. They are unavailable to play outside the broadcast time.