Posts Tagged ‘2009’

REVIEW: Cho Aniki 0 / Rei Cho Aniki

I do like shooters, but they have to be entertaining on some other level in order for me to like them enough to play over and over again. That’s not always the case (I loved Ketsui: Death Label), but my favorite series are always a little off. My absolute favorites are among the Parodius games, but the big fish in Darius and Metal Black and the strange bee theme in Donpachi also have a special place in my heart.

I’ve never played a Cho Aniki game before this one, but I figured a new PSP version was a good place to start. I’ve got the Japanese version (that’s the box above), but there’s also an English version coming out for PSN soon from our friends at Aksys games.

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REVIEW: Harvest Moon: My Little Shop

this article is part of an ongoing series examining the entire Harvest Moon franchise. see the main article and index here.

As I’ve mentioned elsewhere, my console buying habits are based solely on how many Harvest Moon games have come out on a given console.  When I acquired my Wii, four Harvest Moon games had been released, with this one coming out a couple days after I purchased the system.  I decided to get in on the first wave for this one and wait a bit to play the others.

Yeah… this wasn’t exactly what I had in mind. This is also way longer and more detailed than most of these Harvest Moon reviews will be, since this is the newest one and it’s so different and all. I figure some people will be curious about it.

QUICK FACT: More like a spinoff game than a regular entry in the series, the emphasis is not on farming.
QUICK FACT: The gameplay is minigame-based, and the game runs in real time.

GAME LENGTH: The game keeps going once you finish (and the finish depends on how quickly you master the minigames, how frequently you play, and also when a random customer comes into your shop at just the right time). It’s likely that those who enjoy it are going to want to keep playing past the end since there’s a lot of villagers to interact with, especially with the add-on content, and that’s the best part.

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REVIEW: Mytran Wars

Mytran Wars: A PSP squad-based tactical mecha game with 2 separate armies and customizable units. Cool.

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REVIEW: Thexder Neo

NOTE: Thexder Neo never came in a box. The above image is from Thexder Old.

(Old) Thexder had a sequel, Firehawk: Thexder the Second Contact (an excellent name), and a semi-sequel, Thexder 95. All for various home computers, all forgotten. Then comes Thexder Neo, a PSP downloadable developed by Square (developers of Thexder’s Famicom port). Thexder Neo is a faithful remake, now with 3 difficulty modes, and improved graphics and controls. Great, since the old Thexder controls were unresponsive and lousy. I usually talk about RPG/adventure/strategy games (or other games of words and numbers), but Thexder (or maybe Castle Adventure) was the first game I ever played and gets special privileges.

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REVIEW: Rhythm Tengoku Gold/Rhythm Heaven

I’m a sucker for rhythm games, as always.  I bought this one as soon as it came out, thinking that it wouldn’t be released in English, much like its predecessor for GBA.  Happily, I was wrong, but I lost my job right around the time it came out so I was unable to support it.

I recently got a copy for free, more or less, and I was reminded of why this is my favorite DS game ever.

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