This is technically not part of a series of articles I’m doing that covers the entire Harvest Moon franchise, but you can still read what I’ve covered over here.
I keep meaning to add to my Harvest Moon coverage, but the next game I want to talk about is Rune Factory Frontier, and that game is a serious time sink. I’ve played 60 hours and am only in my first fall. Each in-day game takes me an hour of real time, and of course I need to be able to play about a week in one sitting to make progress. It’s an ugly cycle, but RFF is worth it.
That game is old news to Harvest Moon fans at this point. Brand spanking new, however, and completely unexpected, is Harvest Moon: Pocket Ranch, available for iOS devices. Ushi no Tane was the site that broke the news and provided the links where Harvest Moon fans can get in on the beta version.
I suspect this is the US adaptation to the recent Japanese release Minna de Bokumono, an online Harvest Moon game that is browser-based. The two aren’t very similar, at least at this stage in Pocket Ranch’s development, so maybe this is an independent game and there’s still a chance of the browser-based version coming out here. Minna de Bokumono seems to be driven largely by farm-based quests assigned by the Harvest Goddess and carried out by a team of harvest sprites in a large island farm, whereas Pocket Ranch is more about maintaining your little plot of land by your lonesome with your harvest sprite avatar and occasionally getting a little help from your friends.